Showing posts with label Development. Show all posts
Showing posts with label Development. Show all posts

Friday, 7 November 2014

Narrative: Character Textured

After the character's UV have been laid out, Rosalyn went ahead to paint the textures for our character. This is the progress.




It looks a bit flat now because we have yet to do any bump or displacement maps for it.

Monday, 3 November 2014

Narrative: Character UV Texturing (Feet & Tail)

This is the feet, UV Mapped.




The tail, UV Mapped.



Narrative: Character UV Texturing (Arms)

This is the arms done after UV Mapping. 




@Alan, I am not sure what I did wrong but my edges does not match and even I were to flip the UV Set of the hands to match it, it still doesn't work.

Narrative: Character UV Texturing (Head, Throat, Body)

To UV Map the character, Ayunie have made the decision to split the character into several parts (Head, Arms, Feet and Tail) so that it will be easier to UV Map and it will be the same way as those in the character tutorials.


Head UV Mapped:



Throat UV Mapped

Body UV Mapped:


Narrative: Character Modelling (Throat)

This is the throat of our character, modelled.

Narrative: Character Modelling (Overall Changes)

After having a discussion with Alan about the flaws of our model, he helped make the changes to show us what had to be done to correct our problem. The flaw of our previous model is that we wanted to have some stitching going on between the limbs and the body but we were not able to get it right. After this correction, we see how the geometry flows and this is what we were going for in the model.