Showing posts with label Narrative. Show all posts
Showing posts with label Narrative. Show all posts

Tuesday, 18 November 2014

Narrative: Main Prop Positions and Skinned


After some thinking of how to make the jobs easier for ourselves we decided that we could put the Main Prop in different positions using only skinning. We never see the Prop move in shot therefore a rig isn't necessarily needed, with composting we can work around this effectively.

Friday, 14 November 2014

Narrative:Previz Edits

After the feedback that was given on Tuesday, we looked again into our previz and went to edit it to fill in the gaps because some of our scenes were not reading clearly.
In this edit 2, we've added the missing shot of the monkey looking at the prop and then looks at the prize before it goes on to get it. We've also added the a shot where the monkey falls over to link the shot after where he is on the ground.
From our second edit, we looked again to try and make sure that our animation reads better. So, we did an alternative establishing shot where we see the monkey before cutting to it (This was missing in the first two previz of the monkey being in the establishing shot). There was another shot that was added where we cut to the monkey's facial expression before cutting it back to see the button rolling over and hitting the container of paint brushes.


Tuesday, 11 November 2014

Narrative: Workshop Interior (UV Mapped)

Each of us have contributed to modelling our workshop interior and not, we've laid out the UVs which are now ready for texturing.


Narrative: Initial Previz

This is our initial previz for our animation.We have improvised several shots from the storyboard because it works better visually as compared to what we thought it would have been should we have followed the camera shots from the storyboard.

Narrative: Character Textured (With Bump Map)

We have decided to add bump mapping model as previously discussed because if we don't, the texture looks too flat.





Narrative: Main Prop (UV Mapped)

This is our Main Prop with it's UV laid out, ready for texturing.




Narrative: Main Prop

From the concept art, Ayunie have gone ahead and model the prop.






Friday, 7 November 2014

Narrative: Character Textured

After the character's UV have been laid out, Rosalyn went ahead to paint the textures for our character. This is the progress.




It looks a bit flat now because we have yet to do any bump or displacement maps for it.

Monday, 3 November 2014

Narrative: Character UV Texturing (Feet & Tail)

This is the feet, UV Mapped.




The tail, UV Mapped.



Narrative: Character UV Texturing (Arms)

This is the arms done after UV Mapping. 




@Alan, I am not sure what I did wrong but my edges does not match and even I were to flip the UV Set of the hands to match it, it still doesn't work.

Narrative: Character UV Texturing (Head, Throat, Body)

To UV Map the character, Ayunie have made the decision to split the character into several parts (Head, Arms, Feet and Tail) so that it will be easier to UV Map and it will be the same way as those in the character tutorials.


Head UV Mapped:



Throat UV Mapped

Body UV Mapped: